EffectiveUI和智能游戏推出了基于Flash的沉浸式视频技术

tech2024-03-21  17

As we wrote, one of the coolest features of the new Flash 10 player, that dropped today, is the Pixel Bender image processing technology. The neat thing about Pixel Bender is that despite its pedigree as the technology behind Adobe’s industry standard video post production software After Effects, Pixel Bender is useful for a lot more than just applying visual effects to images.

就像我们写的那样, 今天问世的Flash 10播放器最酷的功能之一就是Pixel Bender图像处理技术。 Pixel Bender的整洁之处在于,尽管其作为Adobe行业标准视频后期制作软件After Effects背后的技术,但Pixel Bender的用途不仅仅在于将视觉效果应用于图像。

Adobe senior product manager Justin Everett-Church told me that Pixel Bender is essentially just an engine that does math calculations very, very fast. And because it supports multicore CPUs (whereas ActionScript does not), and is asynchronous and runs processes in their own thread, it won’t slow down your application while you’re computing massive calculations.

Adobe高级产品经理Justin Everett-Church告诉我,Pixel Bender本质上只是一种非常非常快地执行数学计算的引擎。 而且,由于它支持多核CPU(而ActionScript不支持),并且是异步的,并且在自己的线程中运行进程,因此在计算大量计算时,它不会降低应用程序的速度。

It was in large part because of this new capability in Flash that Denver-based companies EffectiveUI and Intelligence Gaming chose Flash 10 to power their new “RealityV” immersive video simulation platform.

总部位于丹佛的公司EffectiveUI和Intelligence Gaming很大程度上是由于Flash中的这一新功能,因此选择Flash 10为其新的“ RealityV”沉浸式视频仿真平台提供动力。

RealityV is a video story telling technology that puts users in a 360 degree, 3D environment that includes binaural sound. The two companies, which collaborated on the technology, are using Pixel Bender to blend 8 channels of 360 degree audio in real time based on user input. That was something that couldn’t be done in Flash 9 (or rather, it could be achieved programmatically with ActionScript, but not in real time). And because Pixel Bender does high level mathematical computations on a separate thread, it doesn’t slow down the app while rendering the audio.

RealityV是一种视频故事讲述技术,可将用户置于包含双耳声音的360度3D环境中。 两家公司在技术上进行了合作,正在使用Pixel Bender根据用户输入实时混合8个360度音频通道。 那是Flash 9中无法做到的(或者,可以使用ActionScript以编程方式实现,但不能实时实现)。 而且由于Pixel Bender在单独的线程上执行高级数学计算,因此在渲染音频时不会降低应用程序的速度。

Using off the shelf video headsets, RealityV is able to offer a very immersive experience. If a user turns his head, the audio and video shifts accordingly, for example, and changes in real time (this is what Pixel Bender allows them to do).

使用现成的视频耳机,RealityV能够提供非常身临其境的体验。 例如,如果用户转过头,音频和视频会相应移动,并实时更改(Pixel Bender允许他们这样做)。

Intelligence Gaming is marketing the RealityV platform to the military to create cultural simulations that can be used to train soldiers on how to properly diffuse tense situations in foreign lands when cultural barriers may be present. In the future, Intelligence Gaming hopes to market RealityV for other training applications, such as medicine, law enforcement, first response, or any task where a quick decision under pressure is necessary for success. “The RealityV development framework is also an ideal technology to support the travel industry to provide virtual tours, the entertainment field to offer immersive movie shorts, and the behavioral sciences to assess human physiological responses to environmental scenarios,” said the company in a press release.

Intelligence Gaming正在向军队销售RealityV平台,以创建文化模拟,该模拟可用于训练士兵如何在可能存在文化障碍的情况下适当地分散外国土地中的紧张局势。 将来,Intelligence Gaming希望将RealityV推向其他培训应用程序,例如医学,执法,急救措施或需要在压力下Swift做出决定才能成功的任何任务。 该公司在新闻稿中说:“ RealityV开发框架也是一种理想的技术,可支持旅游业提供虚拟旅游,娱乐场所提供身临其境的电影短片以及行为科学来评估人类对环境情景的生理React。” 。

We can’t wait to see choose your own adventure novels finally translate to the silver screen!

我们迫不及待地想看到选择自己的冒险小说最终会转化为银幕!

翻译自: https://www.sitepoint.com/effectiveui-and-intelligence-gaming-launch-flash-based-immersive-video-tech/

相关资源:jdk-8u281-windows-x64.exe
最新回复(0)