using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
/*
Class:寻找当前对象下所有的物体(静态类)
Author:pqy
*/
namespace Assets.Scripts.GameTools
{
    static class GameTools
    {
        private static Transform target = null;
        public static Transform FindChild(Transform origin, string name)
        {
            for (int i = 0; i < origin.childCount; i++)
            {
                Transform trans = origin.GetChild(i);
                if (trans.name == name)
                {
                    return trans;
                }
                else
                {
                    Transform tmp = FindChild(trans, name);
                    if (tmp != null)
                    {
                        return tmp;
                    }
                }
            }
            return null;
        }
    }
} 
直接使用GameTools.FindChild即可。