Unity 模型 以指定频率 缩放(类似ITween插件的TweenScale)

tech2025-09-06  7

/* *模型,以指定频率,缩放 */ using System.Collections; using System.Collections.Generic; using UnityEngine; using DG.Tweening; public class TweenGanYingQiScale : MonoBehaviour { public float timer; public bool flag; void Awake() { } void Start() { transform.DORotate(Vector3.zero,3); } void Update() { timer += Time.deltaTime; if(!flag) { if (timer > 0.5f) { transform.DOScale(new Vector3(80,1500,80), 0.5f); // transform.DOScale(new Vector3(2 ,2, 2), 0.5f); timer = 0; flag = true; } } else { if (timer > 0.5f) { transform.DOScale(new Vector3(20, 20, 20), 0.5f); //transform.DOScale(new Vector3(1, 1, 1), 0.5f); timer = 0; flag = false; } } } }
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