首先pom中引入netty-socketio
<dependency> <groupId>com.corundumstudio.socketio</groupId> <artifactId>netty-socketio</artifactId> <version>1.7.11</version> </dependency>然后配置socketio的各种参数
# host在本地测试可以设置为localhost或者本机IP socketio.host=localhost # 在Linux服务器跑可换成服务器外网IP socketio.public.host=localhost socketio.port=9099 # 设置最大每帧处理数据的长度,防止他人利用大数据来攻击服务器 socketio.maxFramePayloadLength=1048576 # 设置http交互最大内容长度 socketio.maxHttpContentLength=1048576 # socket连接数大小(如只监听一个端口boss线程组为1即可) socketio.bossCount=1 socketio.workCount=100 socketio.allowCustomRequests=true # 协议升级超时时间(毫秒),默认10秒。HTTP握手升级为ws协议超时时间 socketio.upgradeTimeout=1000000 # Ping消息超时时间(毫秒),默认60秒,这个时间间隔内没有接收到心跳消息就会发送超时事件 socketio.pingTimeout=6000000 # Ping消息间隔(毫秒),默认25秒。客户端向服务器发送一条心跳消息间隔 socketio.pingInterval=25000写socketio配置类
import com.corundumstudio.socketio.SocketConfig; import org.springframework.beans.factory.annotation.Value; import org.springframework.context.annotation.Bean; import org.springframework.context.annotation.Configuration; import com.corundumstudio.socketio.SocketIOServer; @Configuration public class SocketIOConfig { @Value("${socketio.host}") private String host; @Value("${socketio.port}") private Integer port; @Value("${socketio.bossCount}") private int bossCount; @Value("${socketio.workCount}") private int workCount; @Value("${socketio.allowCustomRequests}") private boolean allowCustomRequests; @Value("${socketio.upgradeTimeout}") private int upgradeTimeout; @Value("${socketio.pingTimeout}") private int pingTimeout; @Value("${socketio.pingInterval}") private int pingInterval; /** * 以下配置在上面的application.properties中已经注明 * @return */ @Bean public SocketIOServer socketIOServer() { SocketConfig socketConfig = new SocketConfig(); socketConfig.setTcpNoDelay(true); socketConfig.setSoLinger(0); com.corundumstudio.socketio.Configuration config = new com.corundumstudio.socketio.Configuration(); config.setSocketConfig(socketConfig); config.setHostname(host); config.setPort(port); config.setBossThreads(bossCount); config.setWorkerThreads(workCount); config.setAllowCustomRequests(allowCustomRequests); config.setUpgradeTimeout(upgradeTimeout); config.setPingTimeout(pingTimeout); config.setPingInterval(pingInterval); return new SocketIOServer(config); } }下面写socket的接口以及实现
import com.szcl.verify.socketio.entity.PushMessage; public interface ISocketIOService { /** * 推送的事件 */ String PUSH_EVENT = "push_event"; /** * 聊天的事件 */ String IM_EVENT = "im_event"; /** * 登录的事件 */ String LOGIN_EVENT = "login_event"; /** * 启动服务 */ void start() throws Exception; /** * 停止服务 */ void stop(); /** * 推送信息 */ void pushMessageToUser(PushMessage pushMessage); } import java.util.Iterator; import java.util.Map; import java.util.concurrent.ConcurrentHashMap; import javax.annotation.PostConstruct; import javax.annotation.PreDestroy; import org.apache.commons.lang3.StringUtils; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import org.springframework.beans.factory.annotation.Autowired; import org.springframework.stereotype.Service; import com.corundumstudio.socketio.SocketIOClient; import com.corundumstudio.socketio.SocketIOServer; @Service(value = "socketIOService") public class SocketIOServiceImpl implements ISocketIOService { private Logger logger = LoggerFactory.getLogger(SocketIOServiceImpl.class); /** * 用来存已连接的客户端 */ private static Map<String, SocketIOClient> clientMap = new ConcurrentHashMap<>(); @Autowired private SocketIOServer server; /** * Spring IoC容器创建之后,在加载SocketIOServiceImpl Bean之后启动 * @throws Exception */ @PostConstruct private void autoStartup() throws Exception { start(); } /** * Spring IoC容器在销毁SocketIOServiceImpl Bean之前关闭,避免重启项目服务端口占用问题 * @throws Exception */ @PreDestroy private void autoStop() throws Exception { stop(); } @Override public void start() { // 监听客户端连接 server.addConnectListener(client -> { String clientId = getParamsByClient(client); if (clientId != null) { clientMap.put(clientId, client); logger.info("clientId: {} connected...", clientId); } }); // 监听客户端断开连接 server.addDisconnectListener(client -> { String clientId = getParamsByClient(client); if (clientId != null) { clientMap.remove(clientId); client.disconnect(); logger.info("clientId: {} disconnected...", clientId); } }); // 处理自定义的事件,与连接监听类似 server.addEventListener(PUSH_EVENT, PushMessage.class, (client, data, ackSender) -> { logger.info("eventListener data: {}", data); }); server.addEventListener(IM_EVENT, PushMessage.class, (client, data, ackSender) -> { logger.info("eventListener data: {}", data); }); server.start(); } @Override public void stop() { /*Iterator<Map.Entry<String, SocketIOClient>> iterator = clientMap.entrySet().iterator(); while (iterator.hasNext()) { Map.Entry<String, SocketIOClient> node = iterator.next(); SocketIOClient cl = node.getValue(); cl.disconnect(); }*/ if (server != null) { server.stop(); server = null; logger.info("server stop!"); } } @Override public void pushMessageToUser(PushMessage pushMessage) { String clientIds = pushMessage.getClientId(); if (StringUtils.isNotBlank(clientIds)) { for (String clientId : clientIds.split(",")) { SocketIOClient client = clientMap.get(clientId); if (client != null) { client.sendEvent(pushMessage.getEvent(), pushMessage.getContent()); logger.info("push message: {}, toClientId: {}", pushMessage.getContent(), clientId); } } } } /** * 此方法为获取client连接中的参数,可根据需求更改 * @param client * @return */ private String getParamsByClient(SocketIOClient client) { // 从请求的连接中拿出参数(这里的clientId必须是唯一标识) return client.getHandshakeData().getSingleUrlParam("clientId"); } } import io.swagger.annotations.ApiModelProperty; public class PushMessage { @ApiModelProperty(value = "登录用户编号") private String clientId; @ApiModelProperty(value = "推送事件") private String event; @ApiModelProperty(value = "推送内容") private String content; public PushMessage() { } public PushMessage(String clientId, String event, String content) { this.clientId = clientId; this.event = event; this.content = content; } private PushMessage(Builder builder) { setClientId(builder.clientId); setEvent(builder.event); setContent(builder.content); } public static Builder newBuilder() { return new Builder(); } public String getClientId() { return clientId; } public void setClientId(String clientId) { this.clientId = clientId; } public String getEvent() { return event; } public void setEvent(String event) { this.event = event; } public String getContent() { return content; } public void setContent(String content) { this.content = content; } public static final class Builder { private String clientId; private String event; private String content; private Builder() { } public Builder clientId(String val) { clientId = val; return this; } public Builder event(String val) { event = val; return this; } public Builder content(String val) { content = val; return this; } public PushMessage build() { return new PushMessage(this); } } }在单一登录控制方法中推送消息通知客户端,账号已经在其他地方登录
/** * 单一登录控制 * @param user */ private void checkSingleSingOn(User user) { DefaultWebSecurityManager securityManager = (DefaultWebSecurityManager) SecurityUtils.getSecurityManager(); DefaultWebSessionManager sessionManager = (DefaultWebSessionManager) securityManager.getSessionManager(); //获取当前已登录的用户session列表 SessionDAO sessionDAO = sessionManager.getSessionDAO(); Collection<Session> sessions = sessionDAO.getActiveSessions(); for (Session session : sessions) { //清除该用户以前登录时保存的session Object obj = session.getAttribute(DefaultSubjectContext.PRINCIPALS_SESSION_KEY); SimplePrincipalCollection coll = (SimplePrincipalCollection) obj; if(coll != null){ User userLogin = (User)coll.getPrimaryPrincipal(); if(user.getUsername().equals(userLogin.getUsername())){ socketIOService.pushMessageToUser(PushMessage.newBuilder() .clientId(session.getId().toString()) .event(ISocketIOService.PUSH_EVENT) .content("您的账号已在其他设备登陆,请重新登录或修改密码") .build()); sessionDAO.delete(session); } } } }页面要引入socket.io.js,没有的可以从网上下载或者联系我,这里就不贴源码了。
<script type="text/javascript" th:src="@{/static/js/socket.io.js}"></script> var socketUtil = (function () { var socketUtil; var _socket; var _socketAddr; var _clientId; function constructor() { return { setSocketAddr: function (addr) { _socketAddr = addr; }, setClientId: function (clientId) { _clientId = clientId; } }; } return { getInstance: function () { if (socketUtil == null) { socketUtil = constructor(); } return socketUtil; }, getConnection: function () { var opts = { query: 'clientId=' + _clientId }; const socket = io.connect(_socketAddr, opts); socket.on('connect', function () { console.log("连接成功"); }); return socket; } } })(); socketUtil.getInstance().setSocketAddr([[${session.socketAddr}]]); socketUtil.getInstance().setClientId([[${session.sessionId}]]); var socket = socketUtil.getConnection(); listener(); function listener() { socket.on('push_event', function (data) { layer.open({ type: 1 ,title: false //不显示标题栏 ,closeBtn: false ,area: '300px;' ,shade: 0.8 ,id: 'LAY_layuipro' //设定一个id,防止重复弹出 ,btn: ['确定'] ,btnAlign: 'c' ,moveType: 1 //拖拽模式,0或者1 ,content: '<div style="padding: 50px; line-height: 22px; background-color: #393D49; color: #fff; font-weight: 300;">'+data+'</div>' ,success: function(layero){ var btn = layero.find('.layui-layer-btn'); btn.find('.layui-layer-btn0').attr({ href: '/index' ,target: '' }); } }); }); socket.on('disconnect', function () { console.log('已下线!'); }); }看下效果:
首先用admin用户登录
再用其他浏览器登录admin账户
效果如下:
先看效果:
看下聊天的效果:
前端代码:
<script type="text/javascript" th:src="@{/static/js/socket.io.js}"></script> <script type="text/javascript" th:src="@{/static/lib/layui/lay/modules/layer.js}"></script> <script type="text/javascript" th:src="@{/static/js/socketio-util.js}"></script>layim相关:下载layim.zip
服务端获取好友接口:
@RequestMapping("/friend") @ResponseBody public String friend(){ BaseDTO<PageDTO<User>> dto = userService.list(1, 100, null); List<User> allUsers = dto.getInfo().getList(); List<IMFriend> users = new ArrayList<>(); List<User> loginUsers = ShiroUtils.getLoginUsers(); loginUsers.forEach(user -> { users.add(IMFriend.newBuilder() .id(user.getSessionId()) .face("http://tp2.sinaimg.cn/1971109473/180/5686210542/0") .name(user.getNickname()).build()); }); IMGroup onlineGroup = IMGroup.newBuilder() .id(1) .name("在线用户") .nums(users.size()) .item(users) .build(); /*IMGroup offlineGroup = IMGroup.newBuilder() .id(1) .name("我的好友") .nums(0) .item(null) .build();*/ IMResponse response = IMResponse.newBuilder() .status(1) .msg("ok") .data(Collections.singletonList(onlineGroup)) .build(); return GsonConvertUtil.toJson(response); }消息推送接口:
@GetMapping("/im/push") @ApiOperation( "消息发送" ) @ResponseBody public BaseDTO<String> pushMessage(@RequestParam String clientId, @RequestParam String sourceClientId, @RequestParam String content){ IMMessage message = IMMessage.newBuilder() .clientId(clientId) .sourceClientId(sourceClientId) .content(content) .build(); socketIOService.pushMessageToUser(PushMessage.newBuilder() .clientId(clientId) .event(ISocketIOService.IM_EVENT) .content(GsonConvertUtil.toJson(message)).build()); return DtoConvertUtil.toDTO(null, "成功", Constants.CODE_SUCCESS, true); }